WPF Window “Native” Behavior: The Base Class
I wrote yesterday about the WPF Snap-To Behavor that I created, and showed you how simple it is, but I skipped over where the magic happens, so I thought I’d go through how I created the Native Behaviors collection class, because there are a few cool tricks in here that I wanted to share with [...]
How to get the Char(acter) and VirtualKey from a WPF KeyDown event
While working on my WPF PowerShell console, I’m working on implementing PSRawUserInterface, and had to implement a method called ReadKey which returns a KeyInfo object. KeyInfo is a pretty simple struct class with four properties: VirtualKeyCode Character ControlKeyState KeyDown So it doesn’t seem like it would be a real problem … just handle the KeyDown [...]